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Is there any way to call the scene via script call? I am not using the default options menu, so there doesn't seem to be any way to open this scene otherwise.

Not in this version as everything is an extension of Scene_Options, but I recon I could do a separate Scene for customized UI in the next release!

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Does it work with the Gamesir gamepads for mobile devices? What about 8 directional movement, does it recognize the up+left type commands? If so, we have a winner!

This plugin only rebind controls, it doesn't add extra controller support and it doesn't change RPG Maker behaviour 


For 8 directional control you need a 8 directional plugin active, if it's active then there is no problem using a controller (an 8 direction plugin should be available in the free dlc section of vanilla RPG Maker MZ)


As for Games or gamepads, I don't know if RPG Maker supports them natively, I'm sorry

I have a query.
How would one add access to the triggers and stick buttons for the gamepads that have them? Like, X/Square for [Shift]? It's not cutting it for me (I always set that to LT/L2).

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I was planning on adding more controller buttons in the next version, I need to find the JS codes for them and I think I might have found a reliable source :)

Awesome.

A Logitech gamepad?
I approve. Very much so.

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Hi, for now this plugin allows you to remap compatible controllers, doesn't actually add more compatibility. I might add it in the later releases but I need to study the controller API first :)

Meanwhile there is a plugin that might allow you to use the Logitech gamepad here

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Ah, I was referring to the gamepad image outline being that of a Logitech Wingman.
But thanks for the link nonetheless.
...
FTR The Logitech gamepads are DInput gamepads as far as I know.

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My bad, didn't realize you were talking about the outline, eheh 

All is well. No worries.